Tweaking Random Terrain Table 1e Dmg

So I grabbed the content and edited the information to fit my 1E game, and finished by adding in a few new tables/items that fit my campaign and called it done. Included below is a bit of information with screenshots of the finished 1E Wilderness Pdf: Page 1 includes a Frequency and Encounter table broken down by 1D8+1D12 and D100. 'Essential reference information for gamemastering Advanced D&D' From the back cover: 'Dungeon masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the. The Best DMG Table. I present the legendary AD&D Random Harlot Table! 01-10 Slovenly trull 11-25 Brazen strumpet 26-35 Cheap trollop 36-50 Typical streetwalker 51-65 Saucy tart 66-75 Wanton wench 76-85 Expensive doxy. And this isn't even accounting for the fact that there are rules in the 1e DMG for contracting sexually transmitted.

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The AD&D 1E has a bunch of random tables in Appendix A to randomly generate your own dungeon. I've been playing with it lately, doing some solo stuff. It's very slow going, and how to use them isn't well explained in the section, at all. Really, it's more of a poorly designed flowchart full of random rolls then a chapter on random dungeon creation.
At any rate, I've been poking around the blogosphere, and the main complaints about the system seem to be in four flavors:
1) People that don't get old school play. So they complain about the dungeons being too complex and unlinear, while not having enough encounters and stuff. I'm not worried about that.
2) It doesn't do it quite the way that the author likes to design their dungeons, so they tweak it a bit. I'm not too worried about that either.
3) It doesn't give out enough magic items.
4) Too many slanted hallways (45° hallways and such).
Anything you want to add to the list or talk about in regard to the tables? Anything you'd change or tweak?
I'm asking, because it's just too tedious and time consuming to roll up the dungeons to be very enjoyable while at home. And there's no way to do it at work, which is where I really want to be able to work on these (I have a lot of downtime at work - I can screw with stuff like this while still getting my work done). So I'm in the process of streamlining things by putting it all into a spreadsheet, so I can just hit refresh, and have all the results 'rolled' for me at once.
This is a let’’s read of the first edition DMG. I wanted to look at something old school. I was tempted to do the 1e Monster Manual, which is interesting in some ways such as the fact that Drow are described as possibly mythical, but there’s a ton of other bestiary Let’s Reads out there. Besides, for those who haven’t played 1e, where the philosophy was to keep a lot of information from the player, this is at times a strange and alien book.
I played a little bit of 1e back in the day, though I was a BECMI kid. So I’m not completely unfamiliar with this, but don’t have an enormous amount of exposure.
I’m working off the PDF put out by WOTC (available at Drivethru) which I believe, except for the cover and the copyright info on the title page. Is identical to the printed edition.
Shannon Appelcline has a history of the printings of the Dungeon Masters Guide (no apostrophe in 1e) here.
The cover on the edition I’m going by is this:

The original picture is a lot more evocative, showing a lot more of the efreet, and adventurer’s fighting it. I like it, but assume that the scantily clad woman being held by the monster was not the sort of thing WOTC wanted to portray. At least she’s got a dagger. I think she may be trying to stab the monster.Tweaking random terrain table 1e dmg 2016


(WOTC really cropped too much out of all the 1e cover reprints, but that’s a subject for another day.)
We then learn, on the title page, this is 'A COMPILED VOLUME OF INFORMATION PRIMARILY USED BY ADVANCED DUNGEONS & DRAGONS GAME REFEREES, INCLUDING: COMBAT TABLES; MONSTER LISTS AND ENCOUNTERS; TREASURE AND MAGIC TABLES AND DESCRIPTIONS; RANDOM DUNGEON GENERATION; RANDOM WILDERNESS TERRAIN GENERATION; SUGGESTIONS ON GAMEMASTERING; AND MORE.” (TSR's all caps, not mine. )

Tweaking Random Terrain Table 1e Dmg Download


Foreward
The book starts with introductory remarks by Mike Carr, not Gary Gygax, discussing whether Dungeon Mastering is an art or a science, more of something with an individual flair, or based on attention to detail.
“Esoteric questions aside, one thing is for certain — Dungeon Mastering is, above all, a labor of love,” he says, before explaining how the AD&D DMG will improve your life as a Dungeon Master and, along with your imagination, help you create the best worlds possible.Terrain
Contents
I don’t have much to say about the table of contents, since we’ll be getting to everything eventually. But it also has a list of the charts in this book, in alphabetical order rather than chapter order. To give you an idea of the diversity of what we’ll encounter, here are the “C” entries.
Castle Tables ...............................................182, 183
Chance of Contracting Disease .......................................13
Chance of Discovering Natural Cave Area ..............................106
Chance of Parasitic Infestation ........................................13
Chances of Becoming Lost ...........................................49
City/Town Encounter Matrix ........................................191
Combat Sequence ................................................61
Conjured Animals Table ...........................................222
Construction Defensive Values .......................................110
Construction Times ...........................................106, 107
Cost of Constructions .............................................107
Cost of Holy/Unholy Water Receptacles ................................115
Cost of Siege Engines .............................................108
Cost of Spells Cast by Non-Player Characters ........................103, 104
Creatures Struck Only By Magic Weapons ...............................75

Tweaking Random Terrain Table 1e Dmg 1

Next: We get Gygaxian.